World-Building Bible Prompt Template
Build a fantasy or sci-fi world-building document covering history, geography, cultures, magic/tech systems, and political structures.
The Prompt
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Why this prompt works
The requirement that every world-building element must connect to the story's central conflict is the most important organisational principle for avoiding the 'worldbuilder's disease' — the compulsive expansion of backstory and lore that never makes it into the narrative. The 'magic system must have costs' rule reflects Brandon Sanderson's First Law, the most cited framework in speculative fiction craft: a magic system that solves problems must be as capable of creating them.
Tips for best results
- Build your world's history backwards from the story's present — decide what happened yesterday (in story time), then work back to what had to happen for that to be possible, rather than building forward from creation myths
- The most vivid worlds have one thing that is deeply counterintuitive — something that works completely differently than you'd expect. This is what readers remember and what makes your world yours
- Give your magic or technology system an unintended social consequence — who does it disadvantage, who exploits it, what has it made unnecessary? These emergent social effects are where the best stories live
- Use proper nouns aggressively and early — a currency, a food, a ritual, a slang term. Named specifics create the illusion of depth far faster than described generalities
- The 5 questions the world hasn't answered yet are your sequels and spinoffs — write them down before you think you'll need them