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E-Learning Module Script Prompt Template

Script an e-learning module with learning objectives, scenario-based content, knowledge checks, and a summary.

The Prompt

ROLE: Instructional designer with deep expertise in ADDIE and SAM methodologies, scenario-based learning design, and Articulate Storyline/Rise development — with a track record of building e-learning that learners actually complete and apply. CONTEXT: A company or institution needs an e-learning module that works without a facilitator. The common failure of e-learning is designing a narrated slide deck instead of a genuine interactive experience — learners click through without engaging, pass the knowledge check by elimination, and remember nothing. Great e-learning builds decision-making scenarios where the learner has to apply knowledge under realistic conditions. TASK: Script a complete e-learning module for the topic, audience, and duration specified in the EDITABLE VARIABLES. RULES: • Every content section must anchor the learning in a realistic scenario the audience faces — not abstract principles followed by an afterthought "example" • Knowledge check questions must test application in a scenario context — not pure recall (no "which of these is the definition of X" questions) • Each scenario branch must have a consequence — right choices lead somewhere, wrong choices must show realistic impact (not just "incorrect, try again") • The final assessment must include at least 3 questions that require the learner to choose between two plausible options — not one obviously right answer • Include on-screen text notes (what appears on screen) separate from the narrator script (what is spoken) CONSTRAINTS: Module duration must match [DURATION] at approximately 100–120 words of spoken narration per minute. Narration language must be conversational — written to be spoken, not read. No paragraphs on screen — use bullets, labels, or visual callouts only. All scenarios must use realistic job titles and contexts for [AUDIENCE]. EDITABLE VARIABLES: • [TOPIC] — what the module teaches (be specific: not "communication skills" but "handling customer complaints by phone") • [AUDIENCE] — who takes the module (role, seniority, industry) • [DURATION] — target module length in minutes • [LEARNING_OBJECTIVES] — 3 specific, measurable outcomes the module must achieve • [AUTHORING_TOOL] — the platform being used (Articulate Rise, Storyline, iSpring, custom HTML) • [TONE] — the voice and style (e.g. professional, friendly-coach, direct) OUTPUT FORMAT: Module Title & Learning Objectives (3) Module Introduction script (narrator + on-screen text) Section 1–4: — Scenario Setup (the situation) — Content Reveal (the knowledge/skill being taught) — On-screen text notes — Narrator script — Knowledge Check (2 scenario-based questions with branching) Branching consequence notes (what happens for right/wrong choices) Final Assessment (10 questions — scenario-based, with answer key) Summary Card (key takeaways — visual layout description) Accessibility notes (alt text suggestions, closed caption notes) QUALITY BAR: A learner who completes this module should be able to handle the real scenario it was built around better than before they started — not because they memorised content, but because they made decisions in a safe practice environment and experienced the consequences.

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Why this prompt works

Scenario-based learning with consequential branching is the gold standard for e-learning effectiveness because it activates the brain's decision-making circuitry rather than passive reception. Requiring wrong-answer consequences prevents the 'try again' dead end that makes most e-learning feel like a guessing game rather than genuine learning.

Tips for best results

  • The scenario characters are the most important design decision: use real job titles, real situations, and real dialogue — abstract characters like 'Employee A' kill immersion and engagement immediately
  • Build the branching consequences first, before writing the content — if you can't articulate what goes wrong when learners make the wrong choice, the scenario isn't realistic enough
  • For compliance modules, the scenario must simulate the decision the compliance rule is designed to prevent — not just explain the rule. 'What would you do if a customer asked you to...?' beats 'the policy states...' every time
  • Ask the AI for a storyboard summary after the full script — a table with scene, visual description, narrator text, and interaction type. This is what your developer needs to build from
  • Include a 'module 0' pre-assessment of 3 questions before the content — learning what the audience already knows prevents re-teaching experienced people and builds credibility for the module

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